Collapse of Rome for PC Triangle Trader Triangle Trader for iOS Cargo Pilot Star Campaign Oregon Trail Simulator Peripheral Empires

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If you are an educator interested in teaching with games, you may find this book valuable



































Thank you for visitting this page. I am a game programming instructor at the Technology Center of DuPage in Addison, IL. Below you will find some of the many projects I have completed or have in development. I can be reached via email at evanw@tcdupage.org.

I was recently honored to hear my name dropped on episode 113 of the EdGamer Podcast.
Was this for anything having to do with educational gaming? Alas, no.

My Games and Educational Technology Projects

  • Virtual Roman Forum, 203 AD
    A program for the PC which allows students to explore the Roman Forum circa 203 AD, and learn about its buildings by interacting with characters in it.

    (right: the title screen)
  • Collapse of Rome 235-476 AD
    A PC based game I have written in which the player controls the Roman Empire during its crisis of the third century and beyond. Intended for use as a classroom station during a unit on the Roman Empire.
  • Triangle Trader
    A web based program which allows students to explore transatlantic trade during the colonial period by sailing a ship between ports, buying and selling various commodities at each stop. Now also available as an iPhone/iPad app from iTunes.


    (right: students playing Triangle Trader on a Promethean Board)
  • Star Campaign
    A game I wrote for the Palm Pilot several years ago and recently ported to iPhone. The Palm Pilot version is still available from download.com in the Palm section.
  • TACT (Text Adventure Creation Tool)
    TACT is an easy to use, web-based tool teachers and students can use to create works of historical interactive-fiction.
  • Civil War Board Game
    An extemporaneous board game I created to help students learn about the advantages and disadvantages faced by the Union and Confederacy during the Civil War.



    (Left: A student and I testing out various rules)
  • Shays' Rebellion Activity
    An activity in which students gathered information Shays' Rebellion of 1786-1787. The information was added to an interactive webpage, which enabled students to ask Daniel Shays questions about himself.
  • Jeopardy!
    A Jeopardy style video game I created for use in the classroom. While there are many implementations of this type of game, mine features randomized sounds effects from the Simpsons TV show.
  • Vector Tanks
    A 3D tank game similar to Battlezone which I wrote in C++ and demonstrated on career day at Lindop Middle School.
  • Peripheral Empires
    A shareware space-strategy game I wrote for the Macintosh way back in 1997. This game was reviewed by Inside Mac Games Magazine on its website, and was distributed by the Software of the Month Club